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PAUL DE LAUBADERE
Technical Game Designer

Team Projects

Team Projects

Technical game designer

2021 - School project

Platform: PC

Time of development: 2 month

Engine: Unity

Info

On this project I scripted the AI system, the wave system and the weapon system.

Technical game designer

2020 - Own time project

Platform: PC

Time of development: 100 hours

Engine: Unity

Info

On this project I scripted the lava orbs, and the procedural stalactite generation.

Technical game designer

2019 - Own time project

Platform: PC

Time of development: 1 month (200 hours)

Engine: Unity

Info

On this project I scripted the AI system, the wave system and some spells effect.

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